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About Me

Concept, User Experience and Product Design of interactive Media, Products and Projects.

Black and white portrait photo of me

Hi! My Name is Maria Noack.

In truth the way I got into Design and Art is a story as old as time, so I won’t torture you with the boring bits.

I studied Interactive Media Design, working on applications, software, physical objects, rooms and even spaces.

During my studies I developed my skills: Imagining the Impossible and creating feasible ideas out of it, creating a concept out of those ideas and prototyping a few solutions to tackle the problem. Through it all I’ve found that certain parts of the process were more fun and interesting than others, which is why I specialized as a concept and UX designer. 

I’m a people-watcher. I love seeing how they act and react, what they do, listening to what they want and learning from them. My motivation isn’t to move mountains, but just making some people’s lives at least a little bit easier.

 

Professional Competence

 

Pie Chart showing my primary focus with UX as my main focus and main skill, design as a secondary skill and documentation as the tertiary skill.

Focus

My focus is set on creating functional, usable and enjoyable user experiences. Part of that means transforming those ideas and concepts with a firm understanding of design. Documenting the findings and output of those disciplines accordingly guarantees a cohesive user experience and design language in the future.

 

Skills

 

Basic User Research

Researching users and competitors

Persona & User Journey

Visualizing users and consolidating user groups

Site & Information Mapping

Structuring important information and content

Storyboards

Visualizing non-interface and physical interaction

 

Wireframing & Prototyping

Creating interactive low-fidelity prototypes

Basic Usability Testing

Testing interactions, reactions and needs

Interface & Product Design

Designing interfaces and interactive products

Basic Asset Creation

​Creating basic icons, illustrations and media

 

Tools

 

UX & Design

  • Figma, Omnigraffle, Sketch and Invision

  • Adobe XD, Photoshop and Illustrator

  • Miro, whiteboard, pen and paper

  • Various digital drawing and painting tools

Project Management & Documentation

  • ​Microsoft Office, LibreOffice und G Suite

  • Trello, Jira, Confluence and Notion

Operating Systems & Devices

  • ​Windows, Apple and Android

  • Desktop and Mobile

 

Career History

 

UX Designer IBM iX Berlin

Oct. 2021 — Now

Current Workplace

 
 
 

UX/ UI Designer 8com

Oct. 2020 — Sept. 2021

I joined the internal agile developement team of 8com GmbH as a UX/ UI Designer to help improve their learning tools. The improvement process included interviewing internal and external users during the user research phase, enabling the team to evaluate and synthesise insights and using the outcomes to design an improved, optimized concept. In order to deliver the best learning experience I started a course in learning design as well.
Based on the concept I designed a new interface and started building a design system for our different learning tools and platforms. I paired closely with the developers to create cohesive components from start to finish; including them in the design process and getting included in the implementation process in turn. This was a great learning experience, especially since I got hands-on experience coding with html and css. To make that feasable we worked in a shifted sprint model, where the design sprint, usually including short research, design and testing phases, prepared the next few tickets for the technical implementation a few sprints in advance.

 
 
 

UI/ UX Designer Solutiance

Oct. 2018 — Sept. 2020

As part of the design team I helped create a cohesive design structure and redesigned the web application, from user research over basic prototyping to a finished interface design. I took design responsibility for the product Operator Responsibility. Together with product management I prepared the designs and specifications for hand off to the developers. I worked closely together with the developers to optimize the application while still maintaining the design language and user experience. To unify the company wide corporate design I also designed print and assets for presentation material.

 
 
 

UX Designer Practical Placement D&B Interactive

Oct. 2017 — Apr. 2018

During my practical semester as a UX Designer I mainly worked on the website redesign for Techem. I performed basic user research and restructured the site map. In a later project phase I took on the main responsibility of creating and managing the wireframes and prototype for the concept. For other clients I also provided visual and functional QA. Additionally I helped create concepts, wireframes, UX materials and  presentation material for various other projects.

 
 
 

Bachelor of Arts Interactive Media Design

Oct. 2014 — Aug. 2018

Interactive Media Design is an interdisciplinary bachelor course focused on project and practice based learning. It combines design, media computer science and management. I finished my degree with the main emphasis on design and computer science. My bachelor project was centered on communication with augmented reality in the opera.

 
 
 

Designer Minijob Schutzhütte Schwedt

Sep. 2013 — Sep. 2014

As a designer on a part-time/ voluntary basis I evaluated the previous Corporate Design and redesigned it and the web presence according to recent internal culture changes. I set up a new social media presence and also supported members of other internal teams with the planning and execution of events.